Burbbble

How to Launch a Car (or Do a Burnout)

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::fulltext::

At some point in every automotive enthusiast’s life, each and every one wants to see how fast he or she can reach 60 mph (or 100 kph, if you live over in Europeland). In order to do that, a car must optimally be launched from a standstill. It takes a lot of skill and finesse in order to optimize a launch; it isn’t as easy as planting a foot on the throttle. 

Luckily we have Jason Fenske, the face of Engineering Explained, here to tell us all about the different variables involved in extracting the best possible time out of a car. And there are indeed a lot of variables, so I won’t even try to mention them all here. Just watch the video to learn more about them. 

One of the most important takeaways from the videos, however, is this: just because a car has a claimed 0-60 of 5.2 seconds, it doesn’t mean you are capable of achieving that time. The variables make sure of that. Either the road doesn’t provide enough traction, the driver let the clutch slip too much, or the engine was 150 rpm off of optimization. Out of 100 launches, only one may be near that claimed number. It takes a lot of skill and practice. So it is easier to just rev the sucker up and drop the clutch, pulling the nastiest burnout bystanders at Cars and Coffee have ever seen. 

But, if you really find joy in slicing imperceptible fractions of a second off your 0-60 time, buy a car with a fancy double-clutch gearbox and a supercomputer smart enough to sort out the variables for you. 

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Jeff Knoespel

At some point in every automotive enthusiast’s life, each and every one wants to see how fast he or she can reach 60 mph (or 100 kph, if you live over in Europeland). In order to do that, a car must optimally be launched from a standstill. It takes a lot of skill and finesse in order to optimize a launch; it isn’t as easy as planting a foot on the throttle. 

Luckily we have Jason Fenske, the face of Engineering Explained, here to tell us all about the different variables involved in extracting the best possible time out of a car. And there are indeed a lot of variables, so I won’t even try to mention them all here. Just watch the video to learn more about them. 

One of the most important takeaways from the videos, however, is this: just because a car has a claimed 0-60 of 5.2 seconds, it doesn’t mean you are capable of achieving that time. The variables make sure of that. Either the road doesn’t provide enough traction, the driver let the clutch slip too much, or the engine was 150 rpm off of optimization. Out of 100 launches, only one may be near that claimed number. It takes a lot of skill and practice. So it is easier to just rev the sucker up and drop the clutch, pulling the nastiest burnout bystanders at Cars and Coffee have ever seen. 

But, if you really find joy in slicing imperceptible fractions of a second off your 0-60 time, buy a car with a fancy double-clutch gearbox and a supercomputer smart enough to sort out the variables for you. 

mustang american manual german british italian japanese

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Zero to sixty

Mustang owners take note

Jeff Knoespel

At some point in every automotive enthusiast’s life, each and every one wants to see how fast he or she can reach 60 mph (or 100 kph, if you live over in Europeland). In order to do that, a car must optimally be launched from a standstill. It takes a lot of skill and finesse in order to optimize a launch; it isn’t as easy as planting a foot on the throttle. 

Luckily we have Jason Fenske, the face of Engineering Explained, here to tell us all about the different variables involved in extracting the best possible time out of a car. And there are indeed a lot of variables, so I won’t even try to mention them all here. Just watch the video to learn more about them. 

One of the most important takeaways from the videos, however, is this: just because a car has a claimed 0-60 of 5.2 seconds, it doesn’t mean you are capable of achieving that time. The variables make sure of that. Either the road doesn’t provide enough traction, the driver let the clutch slip too much, or the engine was 150 rpm off of optimization. Out of 100 launches, only one may be near that claimed number. It takes a lot of skill and practice. So it is easier to just rev the sucker up and drop the clutch, pulling the nastiest burnout bystanders at Cars and Coffee have ever seen. 

But, if you really find joy in slicing imperceptible fractions of a second off your 0-60 time, buy a car with a fancy double-clutch gearbox and a supercomputer smart enough to sort out the variables for you. 

mustang american manual german british italian japanese